Violence and video games

Many popular video games in today’s society like Call of Duty, Assassins Creed, Grand Theft Auto and much more all include a severe magnitude of violence.  Concerned parents argue that it is influencing their children to result to violence because that it what they are used to playing violent video games.  Others claim that video games with violence decrease the rate of juvenile crime.

A 2014 study found that 90% of pediatricians and 67% of parents agree that violent video games increase violence among children.  This is not real scientific evidence just merely opinions.   The Supreme Court ruled against distribution of violent video games as it does not have a direct link to juvenile criminal activity.

Sales of violent video games have increased and juvenile crime rates have decreased.  According to the Juvenile violent Crime Index arrest rate in 2012 was “38% below 1980 levels and 63% below 1994, the peak year. The number of high school students who had been in at least one physical fight decreased from 43% in 1991 to 25% in 2013”.  Although there is no direct correlation that proves violent video games decrease violence, it is not increasing the number of juvenile violence cases.

Although violent video games may not be the best for young children, they do have age restrictions.  Video game makers have come to a conclusion that young children are not the targeted audience for video games such as Grand Theft Auto. Medal of Honor, Call of Duty and Halo all have ratings that the game is intended for mature audiences and have an age restriction of 18 years or older, whether or not a parent allows a child to play a video game intended for adults is there choice, so shouldn’t parents be taking the blame for their lack of sensory?